Thirty-two years ago (and a week), the world was treated to a unique experience with the release of TRON, a Disney production that combined live action, traditional animation, backlight techniques, and computer generated graphics on a scale which had never before been seen. Developed from the imagination of Steven Lisberger upon seeing the potential in backlit graphics and computer animation, TRON embraced and amplified the expanding world of computers before the world at large truly understood them or their potential.
TRON has been embraced by a community of fans who saw it when it was released in 1982, fans who were introduced to it later, and even the generation whose first TRON experience came in the form of TRON: Legacy and TRON: Uprising have recognized the amazing story, themes, and industry-changing processes created out of necessity to tell this story bridging two worlds on either side of the computer screen.
JAMIE joins SHUA and SHAZ this month to talk about some of the behind-the-scenes aspects of this truly innovative feature.
PLUS: You can wear a bit of TRON on your wrist if you act soon by going to touchofmodern.com and checking out some of the glowing timepieces offered there this week. One favorite is the SEVENwatch with two discs on the face that comes in TRON blue, SARK red, or USER white.
Let us know what you think about the podcast or about anything TRON-related. Contact us at podcast@TechnoRetroDads.com, tweeting to @TRON_DTG, or leave a voicemail at (209) 878-7323. Don’t forget to let Disney know how much you like TRON (in all its various presentations) and that you want more!
Direct download: 25_TRON_25.mp3
-- posted at: 12:18pm EST